Ghosts (species)


 * For other uses of Ghost, see Ghost (disambiguation).

Ghosts, also called Spirits, are souls of deceased humans that did not go with their reaper to Heaven or Hell and are stuck on Earth.

Types

 * Coblynau: Coblynau are spirits of dead miners that inhabit mines, knocking on the walls to warn the miners of danger. Traditionally they were good-natured, though could be controlled to do evil.
 * Dybbuks: Dybbuks are a type of malevolent spirits from Jewish mythology.

Powers

 * Astral Projection: Ghosts are not in their natural form, they are a projection of your soul.
 * Invisibility: They cannot be visibly perceived by other human beings.
 * Superhuman strength: Ghosts are significantly stronger than humans, easily overpowering them.
 * Intangibility: Ghosts are able to move through matter such as dirt and rocks without interference.
 * Superhuman speed: Ghosts can move at superhuman speed.
 * Invulnerability: Ghosts are essentially invulnerable to all Earthly weapons, with bullets simply ricocheting whenever they come into contact with they skin.
 * Teleportation: They can transport from place to place, seemingly in no time at all.
 * Life-Force absorption: Ghosts can siphon the life-force from people and kill them through physical contact.
 * Possession: Ghosts can possess human bodies and objects.
 * Flight: Ghosts are able to hover above the ground.
 * Size Alteration: When Mick's mouse has become a ghost, it may increase in size.
 * Enhanced agility: Ghosts are able to make the dolls they possess jump at heights normally impossible for such objects.
 * Enhanced strength: While possessing objects, ghosts are able to show enhanced strength, normally impossible for such objects.