- "You know how this works. We steal from the rich because they'll never miss it. You aren't supposed to miss them."
- —Margot to Reagan[src]
Margot is the daughter of an unnamed woman, the sister/former associate of Reagan, and an extremely intelligent and deft thief known as Magpie, who is drawn to shiny objects and thus has a penchant for pickpocketing the rich. She is an enemy of Batwoman in Gotham City.
Margot was born in Gotham City to an English teacher and raised in conditions of great poverty alongside a sister, Reagan. In her childhood, she lived in a quiet neighborhood in a small, yet welcoming building of ten apartments. However, when a group of real estate moguls began buying these buildings to turn them into luxury penthouses, Margot, her family, and all their neighbors were forcibly evicted.
Due the hardships her family endured growing up, Margot developed an obsession for shiny objects and matured the belief that people have to do whatever possible to survive. Thus, she eventually began a criminal career as an art thief. As a cover, Margot worked as a photographer to case the places she wanted to steal from. Reagan occasionally aided Margot in scouting targets for her thefts.
Operating as Magpie
At some point, Margot took up the name "Magpie" and build her own "nest", a secret base of operations completed with sensors that, if activated, would blow up the room to kill anyone who trespasses. At some point, she also recruited her sister, Reagan, to aid in her crimes and look out for events where expensive objects were being held.
In the fall of 2018, after multiple robberies, Margot was almost caught by a guard and she used explosives that severely injured him to escape, catching the media's attention in the process.
Stealing Martha Wayne's necklace
When Kate Kane authorized Margot to put Martha Wayne's necklace on display to represent strong women in Gotham at the Museum of Antiquities, she took pictures of the necklace until Roxanna said that they had enough.
That night, as Magpie, she tried to steal jewels in a museum but Batwoman showed up. During the fight, she tried to persuade Batwoman to join her but she refused. After a brief fight, she escaped via the window.
Later, still as Magpie, she broke into Wayne Tower and stole Martha Wayne's necklace after knocking out Luke Fox. She printed out a 3D model of the necklace rigged with explosives and put it on display to distract Batwoman, so she could steal various jewels in the museum. However, she was foiled by Batwoman and incarcerated at Blackgate Penitentiary.
During the Anti-Monitor Crisis, Margot, as well as everyone in the multiverse except for the seven Paragons, was killed in an antimatter wave by the Anti-Monitor on December 10, 2019, only to be restored a month later, after the Paragons and the Spectre created a new universe.
Time at Arkham
At some point, Margot was deemed insane and imprisoned in Arkham Asylum. During one therapy session with Dr. M. Butler, she stared blankly out of a window and only intervened to correct Tommy Elliot when he got her name wrong.
Helping Alice and escape
Alice enlisted Magpie's help to steal Lucius Fox's journal and set her free on Gotham. Margot eventually reached the Lookout, where Johnny Sabatino was holding the journal for Tommy. When the man's office was clear, she descended from the ceiling and managed to find the vault, successfully obtaining the journal.
Once she arrived on the roof and was about to make her escape, Batwoman suddenly appeared in front of Magpie and the two fought each other for the journal. Magpie was about to be defeated by Batwoman, so she threw the journal off of the roof as a distraction. When Batwoman went to retrieve it, she took her chance to escape.
Knowing that returning to Alice empty-handed was out of the question, Margot asked her sister, Reagan, to spend the night with Kate and bring the journal back to her. After doing so, Reagan met up with her sister in a square and gave her the journal. Despite Margot's insistence that this was just another job, Reagan declared she was abandoning their partnership before angrily walking off
Margot then returned to Arkham with the journal, handing it over to Alice. As promised, Alice removed a tracking chip implanted in her neck, finally letting Margot be free.
Margot subsequently went into hiding.
- "You put a lot of lives in danger tonight."
- "Well some people don't have the privilege of sitting in our tower, having angst about what to do with our lives, Ms. Kane. They just do it to survive."
- —Kate Kane and Margot[src]
Margot believes everything she does in pursuit of valuables is reasonable, despite the individuals she hurts or kills. Her main goal is to survive in life, even though she lets her kleptomania overtake her as she steals expensive, shiny objects. Ultimately, Margot claims she needs to steal because she wasn't born with a silver spoon like most of Gotham City's elites.
- Peak of human physical condition: As a thief, Margot is in top physical condition with remarkable flexibility and coordination, impressive durability, and quick reflexes. She is strong enough to knock out a grown man in a single hit. As Magpie, Margot is fast enough to exit a room unnoticed, and also has a high level of stamina.
- Acrobatics/Free-running: Margot has great acrobatic skills and is able to evade some of Batwoman's tech, easily perform parkour, and scale buildings. She was also able to perform a backflip while evading enemy hits in a fight.
- Honed senses: Margot has sharp hearing and sight, as well as keen skills of perception. She can pick up and incoming danger and react extremely quickly and identify who was approaching behind her back without looking.
- High-level intellect/Skilled tactician: Margot is an extremely intelligent individual and a very skilled tactician, she was able to predict Batwoman's moves and used several tricks and traps in an attempt to keep her occupied to get to the jewels.
- Explosives expert: Margot knows how to use a 3D printer to print explosives and disguise them as fake jewelry. She also uses small electronic magpies as bombs.
- Expert thief: As a thief, Margot comes up with elaborate ideas on how to steal items. She mostly steals jewelry by breaking in through ceiling windows.
- Expert hand-to-hand combatant/Martial artist: Margot is a very capable hand-to-hand combatant and martial artist. She uses her sharp nails and acrobatics, combined with grappling techniques, in an agile fighting style. Margot managed to go toe to toe with Batwoman several times, never being directly defeated and once temporarily trapped her in a hold.
- Photography: Photography was Margot's day job.
- Magpie suit: Margot wore a black uniform as her alter-ego, Magpie 
- Explosives: Margot had explosives; which she used as defensive weapons.
- Zip line: Margot uses zip lines and grappling hooks in order to move between Gotham's roofs.
- Magpie suit: As Magpie, Margot utilizes a full-body, black leather suit when stealing valuable objects. She also dons a short, white wig to further hide her identity and razor-sharp claws.
- Zip line: Margot uses zip lines and grappling hooks to move between Gotham's roofs.
- Margot is a kleptomaniac and attracted to shiny objects, just like magpies, hence her moniker.
Behind the scenes
- In the DC comics, Magpie is Margaret Pye, a super-villain and enemy to Batman in Gotham City. Her first appearance in the comics was The Man of Steel #3 (November 1986).